Showing posts with label halo. Show all posts
Showing posts with label halo. Show all posts

Saturday, April 26

Bungie's next game

It seems Bungie isn't quite ready to part ways with the Halo universe. According the the latest gossip, Bungie is planning on making a 3rd person shooter that occurs within the Halo Universe.

In the June issue of EGM, rumor hound Quarterman claims industry rumblings are pointing at a Halo prequel as Bungie's first title since parting from Microsoft. According to the popular rumor page of the magazine, the rumored game is a third-person action/shooter hybrid that will chronicle the early battles between the ODST (Orbital Drop Shock Troopers) and Covenant.


Soooo... its Halo without Master Chief? Can such a thing exist?







-Ryizzel


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Wednesday, March 19

Halo's Legendary Map Pack


Halo 3 is going to be getting the "Legendary Map Pack" that will have 3 new maps for all you Haloids to tea-bag each other on for hours on end, all for the low price of 800 Microsoft Points. Only two of the three have been announced in full detail, with the third for "people who like smaller maps". Read about the other two after the break.

Ghost Town is a battle-scarred maze of narrow passages and dangerous ruins outside the once-prosperous city of Voi. Collapsed ceilings and shell-battered buildings provide both valuable cover and deadly traps, as catwalks and stairways take the fight from claustrophobic ground combat to dizzying rooftop battles. Ghost Town is a mid-sized map ideal for Team Slayer games and smaller, objective types.

The second map, Avalanche, is a tribute to Sidewinder, a "Halo: Combat Evolved" fan-favorite. This massive, vehicle-oriented objective map adds a twist to its classic predecessor with all new interiors, dramatically reshaped exteriors and brand new vehicle variants. Take a ride and admire the visual variety from the cockpit of the retuned Hornet.




-Undrallio


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Thursday, January 17

Super Mario Fusion

Ever wonder what would happen if Mario and Master Chief had babies? Do you yearn to see Mario frag goombas? Have you ever wondered what it would be like to kill a grunt with a turnip?

Well, you might want to check out Super Mario Fusion.






Super Mario Fusion is a crossover Mario fan game made in Game Maker 7 Pro using a heavily modified version of the Super Mario Bros. Hello Engine III. I expect to release the demo and source by the weekend of January 11-13.

Halo will be its own world in this crossover Mario fan game. I've developed three Halo weapons into the game: Plasma Pistol (with charge shot), Assault Rifle, and Covenant Plasma Rifle; Mario can use them all!

The most significant aspect of the Halo levels is that THERE IS NO TIME LIMIT. Many enemies will be strategically placed throughout the levels, so you are required to work your way through the enemy fortifications at your own pace. Also, Halo weaponry will make certain sections easier, but Mario can still use his own weaponry (shells, fireballs, hammers, invincibility) to kill the Covenant. The Covenant cannot be stomped.

The level featured will be in the demo release. Believe it or not, this level is only 40% complete. I still have one more sublevel planned after the checkpoint, and additional level design tweaks are needed for all areas of the level. As it stands, this is a very difficult level because of the timely pace and patience required for most sections of this level.

Source

Grab the Demo here.

The author also made a megaman crossover here.

-ryizzel


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Friday, January 11

Let's Start Off With A Bang

So for my first post on this brand spanking new blog I thought I'd refer to some interesting news from Insomniac Games.

If you haven't heard yet, Resistance Fall of Man 2 was announced! (rumored for Fall of '08) Not much is known yet, but it has been said that RFOM2 will feature 8 player co-op, for those of us whom actually have that many friends, family, cousins, neighbors, or homeless people hanging around often enough to play it, new vehicles, two campaigns, aaaaaaand 60 player online matches.

Sixty freaking players.



This is the whole reason why we set up the poll over there *points at sidebar* about it being the Halo Killer. From what I've heard so far there will be plenty of personalization going on with the online leader boards, even a -rumored- dedicated website to keeping track of scores, groups, and whatever else they can come up with over there at Insomniac.

If they manage to pull off enough dedicated servers for group matches that large, with low enough lag, and high enough replay ability/fun factor, we may finally have a First Person Shooter worthy of being Halo's competitor. This could force Bungie into having to come up with even more revolutionary tactics for the series. Because, come on let's be honest. Did anything really change between Halo 2 and Halo 3 besides some AI tweaks and a few weapons? Didn't think so.

So far there are only a couple of press screens from the game located here.

I'm crossing my fingers for this one, the first Resistance was great and I'm hoping for the second one to go above and beyond.

-Undrallio


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